🗡️ What Is Daggerheart?

A tabletop rpg system!

Daggerheart is a new fantasy tabletop role-playing game created by Darrington Press, the publishing arm of the Critical Role team. Officially released in May 2025, it is designed to support narrative-heavy, long-form campaigns, while being approachable for newcomers.

Daggerheart Box Art

🎲 Core Mechanics: Duality Dice & Card

🎲 Duality Dice: Hope vs. Fear

Instead of a single die roll, Daggerheart uses two d12s:

  • A Hope die (good outcomes, player benefits)
  • A Fear die (bad outcomes, GM gains narrative leverage)

Whichever die rolls higher determines the outcome and which side gains points toward abilities or complications. This system ensures every roll matters, even on a “failure.”

Hope vs Fear Dice

➡️ Learn more at daggerheart.com

🃏 Card-Based Character Building

Characters are created and evolved using a modular card system:

  • Ancestry and Community cards reflect who you are and where you come from.
  • Class and Domain cards unlock powers, spells, and mechanics.

You don’t just track a sheet—you build your character’s identity like a deck.

Character Cards

📄 Download character sheets and starter decks from the official site.


🌍 Collaborative World-Building

At Session Zero, players co-create the world:

  • Name cities, factions, cultures, and threats
  • Establish shared values and conflicts
  • Set up themes for the campaign collaboratively

This ensures everyone has creative buy-in from the start.

➡️ Check out Daggerheart’s worldbuilding guides


⭐ What Makes Daggerheart Unique

FeatureWhat It Adds
🎲 Duality Dice SystemIntroduces mechanical tension between player success (Hope) and GM-driven drama (Fear)
🃏 Deck-like CharactersModular growth and variety in progression
🌍 Collaborative Setting CreationGives players creative input from session one
🔁 Narrative Flow CombatFast-paced, improvisational battles (no strict initiative)